Description
Solo indie game company. Started as a way to get out of the corporate IT world that I've been in for many years now. Grew tired of the corporate life and trying to leave a mark of my own now, rather than working for someone else. I always did games as a hobby but never made a living out of it.
History
When
One day I got pissed at work so I did my own company.
Why
I got 20+ years experience in software development. Most of those are from a big corporate companies. I'm kinda tired of that by now. I see the game dev world as a way out of the corporate world, and do what I like and know how to do already just on my own terms.
Way ahead
I do not plan to have an infinite growth company. Keep it small and do within the skills and capabilities of whoever ends up working with me down the road. I know from experience that, what seems a rather small team, can achieve great things with the right people.
Projects
Videos
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Logo & Icon
Contact
- Michal (Mike) Gubriansky
- gubriansky@sernato.sk x.com/IncredibleMufty